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- package json
- import (
- "io"
- "github.com/goccy/go-json/internal/decoder"
- "github.com/goccy/go-json/internal/encoder"
- )
- type EncodeOption = encoder.Option
- type EncodeOptionFunc func(*EncodeOption)
- // UnorderedMap doesn't sort when encoding map type.
- func UnorderedMap() EncodeOptionFunc {
- return func(opt *EncodeOption) {
- opt.Flag |= encoder.UnorderedMapOption
- }
- }
- // DisableHTMLEscape disables escaping of HTML characters ( '&', '<', '>' ) when encoding string.
- func DisableHTMLEscape() EncodeOptionFunc {
- return func(opt *EncodeOption) {
- opt.Flag &= ^encoder.HTMLEscapeOption
- }
- }
- // DisableNormalizeUTF8
- // By default, when encoding string, UTF8 characters in the range of 0x80 - 0xFF are processed by applying \ufffd for invalid code and escaping for \u2028 and \u2029.
- // This option disables this behaviour. You can expect faster speeds by applying this option, but be careful.
- // encoding/json implements here: https://github.com/golang/go/blob/6178d25fc0b28724b1b5aec2b1b74fc06d9294c7/src/encoding/json/encode.go#L1067-L1093.
- func DisableNormalizeUTF8() EncodeOptionFunc {
- return func(opt *EncodeOption) {
- opt.Flag &= ^encoder.NormalizeUTF8Option
- }
- }
- // Debug outputs debug information when panic occurs during encoding.
- func Debug() EncodeOptionFunc {
- return func(opt *EncodeOption) {
- opt.Flag |= encoder.DebugOption
- }
- }
- // DebugWith sets the destination to write debug messages.
- func DebugWith(w io.Writer) EncodeOptionFunc {
- return func(opt *EncodeOption) {
- opt.DebugOut = w
- }
- }
- // Colorize add an identifier for coloring to the string of the encoded result.
- func Colorize(scheme *ColorScheme) EncodeOptionFunc {
- return func(opt *EncodeOption) {
- opt.Flag |= encoder.ColorizeOption
- opt.ColorScheme = scheme
- }
- }
- type DecodeOption = decoder.Option
- type DecodeOptionFunc func(*DecodeOption)
- // DecodeFieldPriorityFirstWin
- // in the default behavior, go-json, like encoding/json,
- // will reflect the result of the last evaluation when a field with the same name exists.
- // This option allow you to change this behavior.
- // this option reflects the result of the first evaluation if a field with the same name exists.
- // This behavior has a performance advantage as it allows the subsequent strings to be skipped if all fields have been evaluated.
- func DecodeFieldPriorityFirstWin() DecodeOptionFunc {
- return func(opt *DecodeOption) {
- opt.Flags |= decoder.FirstWinOption
- }
- }
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