decode_rune.go 3.7 KB

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  1. package encoder
  2. import "unicode/utf8"
  3. const (
  4. // The default lowest and highest continuation byte.
  5. locb = 128 //0b10000000
  6. hicb = 191 //0b10111111
  7. // These names of these constants are chosen to give nice alignment in the
  8. // table below. The first nibble is an index into acceptRanges or F for
  9. // special one-byte cases. The second nibble is the Rune length or the
  10. // Status for the special one-byte case.
  11. xx = 0xF1 // invalid: size 1
  12. as = 0xF0 // ASCII: size 1
  13. s1 = 0x02 // accept 0, size 2
  14. s2 = 0x13 // accept 1, size 3
  15. s3 = 0x03 // accept 0, size 3
  16. s4 = 0x23 // accept 2, size 3
  17. s5 = 0x34 // accept 3, size 4
  18. s6 = 0x04 // accept 0, size 4
  19. s7 = 0x44 // accept 4, size 4
  20. )
  21. // first is information about the first byte in a UTF-8 sequence.
  22. var first = [256]uint8{
  23. // 1 2 3 4 5 6 7 8 9 A B C D E F
  24. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x00-0x0F
  25. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x10-0x1F
  26. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x20-0x2F
  27. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x30-0x3F
  28. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x40-0x4F
  29. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x50-0x5F
  30. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x60-0x6F
  31. as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, as, // 0x70-0x7F
  32. // 1 2 3 4 5 6 7 8 9 A B C D E F
  33. xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x80-0x8F
  34. xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0x90-0x9F
  35. xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xA0-0xAF
  36. xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xB0-0xBF
  37. xx, xx, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xC0-0xCF
  38. s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, s1, // 0xD0-0xDF
  39. s2, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s3, s4, s3, s3, // 0xE0-0xEF
  40. s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
  41. }
  42. const (
  43. lineSep = byte(168) //'\u2028'
  44. paragraphSep = byte(169) //'\u2029'
  45. )
  46. type decodeRuneState int
  47. const (
  48. validUTF8State decodeRuneState = iota
  49. runeErrorState
  50. lineSepState
  51. paragraphSepState
  52. )
  53. func decodeRuneInString(s string) (decodeRuneState, int) {
  54. n := len(s)
  55. s0 := s[0]
  56. x := first[s0]
  57. if x >= as {
  58. // The following code simulates an additional check for x == xx and
  59. // handling the ASCII and invalid cases accordingly. This mask-and-or
  60. // approach prevents an additional branch.
  61. mask := rune(x) << 31 >> 31 // Create 0x0000 or 0xFFFF.
  62. if rune(s[0])&^mask|utf8.RuneError&mask == utf8.RuneError {
  63. return runeErrorState, 1
  64. }
  65. return validUTF8State, 1
  66. }
  67. sz := int(x & 7)
  68. if n < sz {
  69. return runeErrorState, 1
  70. }
  71. s1 := s[1]
  72. switch x >> 4 {
  73. case 0:
  74. if s1 < locb || hicb < s1 {
  75. return runeErrorState, 1
  76. }
  77. case 1:
  78. if s1 < 0xA0 || hicb < s1 {
  79. return runeErrorState, 1
  80. }
  81. case 2:
  82. if s1 < locb || 0x9F < s1 {
  83. return runeErrorState, 1
  84. }
  85. case 3:
  86. if s1 < 0x90 || hicb < s1 {
  87. return runeErrorState, 1
  88. }
  89. case 4:
  90. if s1 < locb || 0x8F < s1 {
  91. return runeErrorState, 1
  92. }
  93. }
  94. if sz <= 2 {
  95. return validUTF8State, 2
  96. }
  97. s2 := s[2]
  98. if s2 < locb || hicb < s2 {
  99. return runeErrorState, 1
  100. }
  101. if sz <= 3 {
  102. // separator character prefixes: [2]byte{226, 128}
  103. if s0 == 226 && s1 == 128 {
  104. switch s2 {
  105. case lineSep:
  106. return lineSepState, 3
  107. case paragraphSep:
  108. return paragraphSepState, 3
  109. }
  110. }
  111. return validUTF8State, 3
  112. }
  113. s3 := s[3]
  114. if s3 < locb || hicb < s3 {
  115. return runeErrorState, 1
  116. }
  117. return validUTF8State, 4
  118. }